MODPlay
MODPlay is a statically linked library for playing music in
tracked music sequencer
formats. Started in 2002, if my memory serves me well. The first incarnation
was created to learn how to play MOD music, but it was used in quite a lot
of GP32 productions. A couple of years later, I have rewritten the whole library
to support MOD, S3M and XM formats.
Features:
- As always, written in portable and efficient ANSI-C
- Works on Intel, ARM and Hitachi SH4 platforms
- Suports MOD, S3M and XM
- Extendible with more formats
- Very easily portable, compilable and usable in own applications
GIT Repository:
- https://github.com/chn-dev/modplay/
- To clone modplay and build the example player along with the core modplay library, do the following steps:
- git clone ssh://github.com/chn-dev/modplay/
- cd modplay
- cmake . -B build
- cmake --build build
Downloads:
- foo_modplay, a foobar2000 plugin based on libmodplay v0.66: foo_modplay_v0.66.7z (3.803KB)
- MODPlay library v0.66 source code: modplay-v0.66-src.zip (42KB), 30th May, 2009
- MODPlay library v0.30b source code: libmodplay-v030b-src.zip (896KB)
- MODPlay library v0.30b GP32 binary: libmodplay-gp32-v030b.zip (123KB)
- MODPlay library v0.01b GP32 binary: libmodplay-gp32-v001b.zip (229KB)
- MODPlay GP32 test program: libmodplay-gp32-test.zip (417KB)
- MODPlay Application GP32 v0.30b: MODPlay-gp32-v030b.zip (254KB)
- MODPlay Application GP32 v0.20b: MODPlay-gp32-v020b.zip (198KB)
- MODPlay Application GP32 v0.11b: MODPlay-gp32-v011b.zip (197KB)
- MODPlay Application Sega Dreamcast v0.01b: modplay-dc-v001b.zip (172KB)
Copyright (c) by chn.
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All material available on this website is free of charge for personal use.
There are no ads and no affiliate links on this website.
No cookies are used. You are not being tracked.
Legal Notice