PBSynth
Originally written for the GP32, PBSynth is a highly portable and CPU efficient
virtual-analogue software synthesizer. Its features are:
My future plans for this synth include:
- Written in highly portable and efficient ISO C++
- Can run efficiently on platforms lacking an FPU by optionally using fixed point arithmetic
- Has its own, lightweight custom GUI framework
- The architecture consists of 2 oscillators, 2 envelopes, 1 LFO and a resonant, digital FIR filter with a frequency slope of 12 or 24dB/octave
- Both oscillators can generate triangular, sawtooth and rectangular waveforms with plulse width modulation
- Built-in echo effect
- As of yet, running on the GP32 (ARM9 platform) and on Intel machines as an application as well as VSTi plugin
My future plans for this synth include:
- Built-in pattern based sequencer
- More waveforms, including noise and custom samples
- Key maps
- 3 oscillators, 3 envelopes, 3 LFOs with flexible routing capabilities
- A portable player library for usage in own applications
Downloads:
- PBSynth v0.1a source code (GP32, Win32 VSTi): PBSynth-v0.1a-src.zip (3,591KB), 30th May, 2009
- PBSynth v0.1a for GP32: pbsynth-01a-gp32.zip (2,029KB), 30th May, 2009
- PBSynth v0.1a source code (GP2X): PBSynth_gp2x_src.zip (2,931KB), 11th November, 2010
- PBSynth v0.1a for GP2x: PBSynth_gp2x.zip (4,298KB), 11th November, 2010
Sound Samples:
- Demo sound 1 (85KB), recorded from the GP32
- Demo sound 2 (160KB), recorded from the GP32
- Demo sound 3 (170KB), recorded from the GP32
Copyright (c) by chn.
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All material available on this website is free of charge for personal use.
There are no ads and no affiliate links on this website.
No cookies are used. You are not being tracked.
Legal Notice